Games and Learning Alliance [electronic resource] : 6th International Conference, GALA 2017, Lisbon, Portugal, December 5–7, 2017, Proceedings / edited by João Dias, Pedro A. Santos, Remco C. Veltkamp.

Contributor(s): Dias, João [editor.] | Santos, Pedro A [editor.] | Veltkamp, Remco C [editor.] | SpringerLink (Online service)Material type: TextTextSeries: Information Systems and Applications, incl. Internet/Web, and HCI ; 10653 | Lecture Notes in Computer Science ; 10653Publisher: Cham : Springer International Publishing : Imprint: Springer, 2017Edition: 1st ed. 2017Description: XIII, 266 p. 72 illus. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783319719405Subject(s): Personal computers | Education—Data processing | User interfaces (Computer systems) | Artificial intelligence | Computer communication systems | Optical data processing | Personal Computing | Computers and Education | User Interfaces and Human Computer Interaction | Artificial Intelligence | Computer Communication Networks | Image Processing and Computer VisionAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 004.16 LOC classification: QA75.5-76.95Online resources: Click here to access online
Contents:
Games in education and training -- Games for health and special children -- Augmented and virtual reality -- Methods and tools (for design and development) -- Poster abstracts.
In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 6th International Conference on Games and Learning Alliance, GALA 2017, held in Lisbon, Portugal, in December 2017. The 16 revised regular papers presented together with 6 poster papers were carefully reviewed and selected from 45 submissions. The papers cover topics such as games in education and training; games for health and special children; augmented and virtual reality; methods and tools (for desing and development); and poster abstracts.
Item type: E-BOOKS
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Games in education and training -- Games for health and special children -- Augmented and virtual reality -- Methods and tools (for design and development) -- Poster abstracts.

This book constitutes the refereed proceedings of the 6th International Conference on Games and Learning Alliance, GALA 2017, held in Lisbon, Portugal, in December 2017. The 16 revised regular papers presented together with 6 poster papers were carefully reviewed and selected from 45 submissions. The papers cover topics such as games in education and training; games for health and special children; augmented and virtual reality; methods and tools (for desing and development); and poster abstracts.

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