Internet and Network Economics [electronic resource] : 7th International Workshop, WINE 2011, Singapore, December 11-14, 2011. Proceedings / edited by Ning Chen, Edith Elkind, Elias Koutsoupias.

Contributor(s): Chen, Ning [editor.] | Elkind, Edith [editor.] | Koutsoupias, Elias [editor.] | SpringerLink (Online service)Material type: TextTextSeries: Lecture Notes in Computer Science ; 7090Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2011Description: XII, 420 p. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783642255106Subject(s): Computer science | Computer Communication Networks | Software engineering | Computer software | Computational complexity | Computer Science | Computer Communication Networks | Algorithm Analysis and Problem Complexity | Software Engineering | Information Systems Applications (incl. Internet) | Discrete Mathematics in Computer Science | Computation by Abstract DevicesAdditional physical formats: Printed edition:: No titleDDC classification: 004.6 LOC classification: TK5105.5-5105.9Online resources: Click here to access online In: Springer eBooksSummary: This book constitutes the refereed proceedings of the 7th International Workshop on Internet and Network Economics, WINE 2011, held in Singapore, in December 2011. The 31 revised full papers and 5 revised short papers presented together with the abstracts of 3 papers about work in progress were carefully reviewed and selected from 100 submissions. The papers are orginzed in topical sections on algorithmic game theory, algorithmic mechanism design, computational advertising, computational social choice, convergence and learning in games, economics aspects of security and privacy, information and attention economics, network games and social networks.
Item type: E-BOOKS
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This book constitutes the refereed proceedings of the 7th International Workshop on Internet and Network Economics, WINE 2011, held in Singapore, in December 2011. The 31 revised full papers and 5 revised short papers presented together with the abstracts of 3 papers about work in progress were carefully reviewed and selected from 100 submissions. The papers are orginzed in topical sections on algorithmic game theory, algorithmic mechanism design, computational advertising, computational social choice, convergence and learning in games, economics aspects of security and privacy, information and attention economics, network games and social networks.

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