3D Structure from Multiple Images of Large-Scale Environments [electronic resource] : European Workshop, SMILE’98 Freiburg, Germany, June 6–7, 1998 Proceedings / edited by Reinhard Koch, Luc Gool.

Contributor(s): Koch, Reinhard [editor.] | Gool, Luc [editor.] | SpringerLink (Online service)Material type: TextTextSeries: Lecture Notes in Computer Science ; 1506Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 1998Description: VIII, 356 p. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783540494379Subject(s): Computer science | Artificial intelligence | Computer vision | Optical pattern recognition | Computer Science | Image Processing and Computer Vision | Artificial Intelligence (incl. Robotics) | Pattern RecognitionAdditional physical formats: Printed edition:: No titleDDC classification: 006.6 | 006.37 LOC classification: TA1637-1638TA1637-1638Online resources: Click here to access online
Contents:
Invited Presentations -- Cumuli, Panorama, and Vanguard Project Overview -- Dualizing Scene Reconstruction Algorithms -- Multiview Relations and Correspondence Search -- Geometry of Multiple Affine Views -- Tensor Embedding of the Fundamental Matrix -- Optimal Estimation of Matching Constraints -- Matching and Reconstruction from Widely Separated Views -- Improving Block-Based Disparity Estimation by Considering the Non-uniform Distribution of the Estimation Error -- 3D Structure from Multiple Images -- Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation -- Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction -- Metric 3D Surface Reconstruction from Uncalibrated Image Sequences -- Automatic 3D Model Construction for Turn-Table Sequences -- Calibration and Reconstruction Using Scene Constraints -- Geometrically Constrained Structure from Motion: Points on Planes -- Euclidean and Affine Structure/Motion for Uncalibrated Cameras from Affine Shape and Subsidiary Information -- From Ordinal to Euclidean Reconstruction with Partial Scene Calibration -- Imposing Euclidean Constraints During Self-Calibration Processes -- Interactive 3D Modeling from Multiple Images Using Scene Regularities -- Range Integration and Augmented Reality Applications -- Integration of Multiple Range Maps through Consistency Processing -- Fitting Geometrical Deformable Models to Registered Range Images -- The Use of Reality Models in Augmented Reality Applications -- Applying Augmented Reality Techniques in the Field of Interactive Collaborative Design -- A Guided Tour Through Multiview Relations.
In: Springer eBooks
Item type: E-BOOKS
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Invited Presentations -- Cumuli, Panorama, and Vanguard Project Overview -- Dualizing Scene Reconstruction Algorithms -- Multiview Relations and Correspondence Search -- Geometry of Multiple Affine Views -- Tensor Embedding of the Fundamental Matrix -- Optimal Estimation of Matching Constraints -- Matching and Reconstruction from Widely Separated Views -- Improving Block-Based Disparity Estimation by Considering the Non-uniform Distribution of the Estimation Error -- 3D Structure from Multiple Images -- Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation -- Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction -- Metric 3D Surface Reconstruction from Uncalibrated Image Sequences -- Automatic 3D Model Construction for Turn-Table Sequences -- Calibration and Reconstruction Using Scene Constraints -- Geometrically Constrained Structure from Motion: Points on Planes -- Euclidean and Affine Structure/Motion for Uncalibrated Cameras from Affine Shape and Subsidiary Information -- From Ordinal to Euclidean Reconstruction with Partial Scene Calibration -- Imposing Euclidean Constraints During Self-Calibration Processes -- Interactive 3D Modeling from Multiple Images Using Scene Regularities -- Range Integration and Augmented Reality Applications -- Integration of Multiple Range Maps through Consistency Processing -- Fitting Geometrical Deformable Models to Registered Range Images -- The Use of Reality Models in Augmented Reality Applications -- Applying Augmented Reality Techniques in the Field of Interactive Collaborative Design -- A Guided Tour Through Multiview Relations.

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