The Use of Projective Geometry in Computer Graphics (Record no. 35158)

000 -LEADER
fixed length control field 02944nam a22005055i 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783540466871
-- 978-3-540-46687-1
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
245 14 - TITLE STATEMENT
Title The Use of Projective Geometry in Computer Graphics
Statement of responsibility, etc edited by Ivan Herman.
260 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Berlin, Heidelberg :
Name of publisher Springer Berlin Heidelberg,
Year of publication 1992.
300 ## - PHYSICAL DESCRIPTION
Number of Pages VIII, 151 p.
Other physical details online resource.
490 1# - SERIES STATEMENT
Series statement Lecture Notes in Computer Science,
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Projective geometry in general -- Practical use of four dimensional geometry -- Modelling clip -- Projective algorithms -- Conclusions -- Directions for further research -- An unsolved problem: Shaded B-spline surfaces.
520 ## - SUMMARY, ETC.
Summary, etc The ultimate goal of all 3D graphics systems is to render 3D objects on a two-dimensional surface such as plotter output or a workstation screen. The approach adopted by most graphics systems is to perform a central or parallel projection of the objects onto the view surface. These systems have to make use of the mathematical results of projective geometry. This monograph has as its aim the derivation of a framework for analyzing the behavior of projective transformations in graphics systems. It is shown that a mathematically precise description of the projective geometrical nature of a graphics system leads not only to a deeper understanding of the system but also to new approaches which result in faster or more precise algorithms. A further aim of the book is to show the importance of advanced mathematics for computer science. Many problems become easier to describe or to solve when the appropriate mathematical tools are used. The author demonstrates that projective geometry has a major role to play in computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer science.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer science
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Geometry.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer Graphics.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computational Mathematics and Numerical Analysis.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Geometry.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Herman, Ivan.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/3-540-55075-5
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type E-BOOKS
264 #1 -
-- Berlin, Heidelberg :
-- Springer Berlin Heidelberg,
-- 1992.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 0302-9743 ;
Holdings
Withdrawn status Lost status Damaged status Not for loan Current library Accession Number Uniform Resource Identifier Koha item type
        IMSc Library EBK5864 http://dx.doi.org/10.1007/3-540-55075-5 E-BOOKS
The Institute of Mathematical Sciences, Chennai, India

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