Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings / [electronic resource] : edited by Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr, Hyun-Seung Yang. - 1st ed. 2016. - XI, 292 p. 89 illus. online resource. - Information Systems and Applications, incl. Internet/Web, and HCI ; Lecture Notes in Computer Science 9926 9926 . - Information Systems and Applications, incl. Internet/Web, and HCI ; 9926 Lecture Notes in Computer Science ; 9926 .

This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.

9783319461007

10.1007/978-3-319-46100-7 doi


Personal computers.
User interfaces (Computer systems).
Computer graphics.
Multimedia systems .
Artificial intelligence.
Personal Computing.
User Interfaces and Human Computer Interaction.
Computer Graphics.
Media Design.
Artificial Intelligence.

QA75.5-76.95

004.16
The Institute of Mathematical Sciences, Chennai, India

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