000 03614nam a22006015i 4500
001 978-3-319-40621-3
003 DE-He213
005 20210120143420.0
007 cr nn 008mamaa
008 160610s2016 gw | s |||| 0|eng d
020 _a9783319406213
_9978-3-319-40621-3
024 7 _a10.1007/978-3-319-40621-3
_2doi
050 4 _aTA1630-1650
072 7 _aUYQV
_2bicssc
072 7 _aCOM016000
_2bisacsh
072 7 _aUYQV
_2thema
082 0 4 _a006.6
_223
245 1 0 _aAugmented Reality, Virtual Reality, and Computer Graphics
_h[electronic resource] :
_bThird International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part I /
_cedited by Lucio Tommaso De Paolis, Antonio Mongelli.
250 _a1st ed. 2016.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXVIII, 517 p. 261 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aImage Processing, Computer Vision, Pattern Recognition, and Graphics ;
_v9768
_aLecture Notes in Computer Science
_v9768
520 _aThe 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial and military sectors.
650 0 _aOptical data processing.
650 0 _aUser interfaces (Computer systems).
650 0 _aApplication software.
650 0 _aComputer simulation.
650 0 _aEducation—Data processing.
650 1 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I22005
650 2 4 _aUser Interfaces and Human Computer Interaction.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I18067
650 2 4 _aComputer Applications.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I23001
650 2 4 _aSimulation and Modeling.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I19000
650 2 4 _aComputers and Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I24032
700 1 _aDe Paolis, Lucio Tommaso.
_eeditor.
_0(orcid)0000-0003-1274-9070
_1https://orcid.org/0000-0003-1274-9070
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aMongelli, Antonio.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319406206
776 0 8 _iPrinted edition:
_z9783319406220
830 0 _aImage Processing, Computer Vision, Pattern Recognition, and Graphics ;
_v9768
830 0 _aLecture Notes in Computer Science ;
_v9768
856 4 0 _uhttps://doi.org/10.1007/978-3-319-40621-3
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cEBK
999 _c58366
_d58366