000 | 03880nam a22006495i 4500 | ||
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001 | 978-3-319-50935-8 | ||
003 | DE-He213 | ||
005 | 20210120143337.0 | ||
007 | cr nn 008mamaa | ||
008 | 161209s2016 gw | s |||| 0|eng d | ||
020 |
_a9783319509358 _9978-3-319-50935-8 |
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024 | 7 |
_a10.1007/978-3-319-50935-8 _2doi |
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050 | 4 | _aQA76.9.A43 | |
072 | 7 |
_aUMB _2bicssc |
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245 | 1 | 0 |
_aComputers and Games _h[electronic resource] : _b9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers / _cedited by Aske Plaat, Walter Kosters, Jaap van den Herik. |
250 | _a1st ed. 2016. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2016. |
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300 |
_aXX, 225 p. 68 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aTheoretical Computer Science and General Issues ; _v10068 _aLecture Notes in Computer Science _v10068 |
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505 | 0 | _aMonte Carlo Tree Search -- Concrete Games -- Theory and Complexity -- Cognition Model. | |
520 | _aThis book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award. | ||
650 | 0 | _aAlgorithms. | |
650 | 0 | _aArtificial intelligence. | |
650 | 0 | _aSoftware engineering. | |
650 | 0 | _aComputer communication systems. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aOptical data processing. | |
650 | 1 | 4 |
_aAlgorithm Analysis and Problem Complexity. _0https://scigraph.springernature.com/ontologies/product-market-codes/I16021 |
650 | 2 | 4 |
_aArtificial Intelligence. _0https://scigraph.springernature.com/ontologies/product-market-codes/I21000 |
650 | 2 | 4 |
_aSoftware Engineering. _0https://scigraph.springernature.com/ontologies/product-market-codes/I14029 |
650 | 2 | 4 |
_aComputer Communication Networks. _0https://scigraph.springernature.com/ontologies/product-market-codes/I13022 |
650 | 2 | 4 |
_aComputer Graphics. _0https://scigraph.springernature.com/ontologies/product-market-codes/I22013 |
650 | 2 | 4 |
_aImage Processing and Computer Vision. _0https://scigraph.springernature.com/ontologies/product-market-codes/I22021 |
700 | 1 |
_aPlaat, Aske. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aKosters, Walter. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_avan den Herik, Jaap. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783319509341 |
776 | 0 | 8 |
_iPrinted edition: _z9783319509365 |
830 | 0 |
_aTheoretical Computer Science and General Issues ; _v10068 |
|
830 | 0 |
_aLecture Notes in Computer Science ; _v10068 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-319-50935-8 |
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