000 03698nam a22006495i 4500
001 978-3-319-46100-7
003 DE-He213
005 20210120143255.0
007 cr nn 008mamaa
008 160919s2016 gw | s |||| 0|eng d
020 _a9783319461007
_9978-3-319-46100-7
024 7 _a10.1007/978-3-319-46100-7
_2doi
050 4 _aQA75.5-76.95
072 7 _aUKP
_2bicssc
072 7 _aCOM050000
_2bisacsh
072 7 _aUKP
_2thema
082 0 4 _a004.16
_223
245 1 0 _aEntertainment Computing - ICEC 2016
_h[electronic resource] :
_b15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings /
_cedited by Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr, Hyun-Seung Yang.
250 _a1st ed. 2016.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXI, 292 p. 89 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI ;
_v9926
_aLecture Notes in Computer Science
_v9926
520 _aThis book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
650 0 _aPersonal computers.
650 0 _aUser interfaces (Computer systems).
650 0 _aComputer graphics.
650 0 _aMultimedia systems .
650 0 _aArtificial intelligence.
650 1 4 _aPersonal Computing.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I24083
650 2 4 _aUser Interfaces and Human Computer Interaction.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I18067
650 2 4 _aComputer Graphics.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I22013
650 2 4 _aMedia Design.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I25004
650 2 4 _aArtificial Intelligence.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I21000
700 1 _aWallner, Günter.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aKriglstein, Simone.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aHlavacs, Helmut.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aMalaka, Rainer.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aLugmayr, Artur.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aYang, Hyun-Seung.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319460994
776 0 8 _iPrinted edition:
_z9783319461014
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI ;
_v9926
830 0 _aLecture Notes in Computer Science ;
_v9926
856 4 0 _uhttps://doi.org/10.1007/978-3-319-46100-7
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cEBK
999 _c56944
_d56944