000 03774nam a22005295i 4500
001 978-3-642-33996-7
003 DE-He213
005 20160624102219.0
007 cr nn 008mamaa
008 121009s2012 gw | s |||| 0|eng d
020 _a9783642339967
_9978-3-642-33996-7
024 7 _a10.1007/978-3-642-33996-7
_2doi
050 4 _aQA76.9.C65
072 7 _aUGK
_2bicssc
072 7 _aCOM072000
_2bisacsh
082 0 4 _a003.3
_223
245 1 0 _aAlgorithmic Game Theory
_h[electronic resource] :
_b5th International Symposium, SAGT 2012, Barcelona, Spain, October 22-23, 2012. Proceedings /
_cedited by Maria Serna.
260 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2012.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2012.
300 _aX, 263 p. 31 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743
505 0 _aSolution concepts in game theory -- Efficiency of equilibria and price of anarchy -- Complexity classes in game theory -- Computational aspects of equilibria -- Computational aspects of fixed-point theorems.-Repeated games -- Evolution and learning in games -- Convergence of dynamics -- Coalitions, coordination and collective action -- Reputation, recommendation and trust systems -- Graph-theoretic aspects of social networks -- Network games -- Cost-sharing algorithms and analysis -- Computing with incentives -- Algorithmic mechanism design -- Computational social choice -- Decision theory, and pricing.-auction algorithms and analysis -- Economic aspects of distributed computing -- Internet economics and computational advertising.
520 _aThis book constitutes the refereed proceedings of the 5th International Symposium on Algorithmic Game Theory, SAGT 2012, held in Barcelona, Spain, in October 2012. The 22 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers present original research at the intersection of Algorithms and Game Theory and address various current topics such as solution concepts in game theory; efficiency of equilibria and price of anarchy; complexity classes in game theory; computational aspects of equilibria; computational aspects of fixed-point theorems; repeated games; evolution and learning in games; convergence of dynamics; coalitions, coordination and collective action; reputation, recommendation and trust systems; graph-theoretic aspects of social networks; network games; cost-sharing algorithms and analysis; computing with incentives; algorithmic mechanism design; computational social choice; decision theory, and pricing; auction algorithms and analysis; economic aspects of distributed computing; internet economics and computational advertising.
650 0 _aComputer science.
650 0 _aElectronic data processing.
650 0 _aComputer simulation.
650 1 4 _aComputer Science.
650 2 4 _aSimulation and Modeling.
650 2 4 _ae-Commerce/e-business.
650 2 4 _aModels and Principles.
650 2 4 _aComputers and Society.
650 2 4 _aNumeric Computing.
650 2 4 _aProbability and Statistics in Computer Science.
700 1 _aSerna, Maria.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642339950
786 _dSpringer
830 0 _aLecture Notes in Computer Science,
_x0302-9743
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-33996-7
942 _2EBK10546
_cEBK
999 _c39840
_d39840