000 03375nam a22006135i 4500
001 978-3-642-31485-8
003 DE-He213
005 20160624102213.0
007 cr nn 008mamaa
008 120622s2012 gw | s |||| 0|eng d
020 _a9783642314858
_9978-3-642-31485-8
024 7 _a10.1007/978-3-642-31485-8
_2doi
050 4 _aQA76.9.L63
050 4 _aQA76.5913
050 4 _aQA76.63
072 7 _aUM
_2bicssc
072 7 _aUYF
_2bicssc
072 7 _aCOM051000
_2bisacsh
072 7 _aCOM036000
_2bisacsh
082 0 4 _a005.1015113
_223
245 1 0 _aLectures on Logic and Computation
_h[electronic resource] :
_bESSLLI 2010 Copenhagen, Denmark, August 2010, ESSLLI 2011, Ljubljana, Slovenia, August 2011, Selected Lecture Notes /
_cedited by Nick Bezhanishvili, Valentin Goranko.
260 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2012.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2012.
300 _aVIII, 265 p. 41 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v7388
520 _aThe European Summer School in Logic, Language and Information (ESSLLI) is organized every year by the Association for Logic, Language and Information (FoLLI) in different sites around Europe. The main focus of ESSLLI is on the interface between linguistics, logic and computation. ESSLLI offers foundational, introductory and advanced courses, as well as workshops, covering a wide variety of topics within the three areas of interest: Language and Computation, Language and Logic, and Logic and Computation. During two weeks, around 50 courses and 10 workshops are offered to the attendants, each of 1.5 hours per day during a five days week, with up to seven parallel sessions. ESSLLI also includes a student session (papers and posters by students only, 1.5 hour per day during the two weeks) and four evening lectures by senior scientists in the covered areas. The 6 course notes were carefully reviewed and selected. The papers are organized in topical sections on computational complexity, multi-agant systems, natural language processing, strategies in games and formal semantics.
650 0 _aComputer science.
650 0 _aComputer software.
650 0 _aLogic design.
650 0 _aComputational complexity.
650 0 _aArtificial intelligence.
650 0 _aLogic, Symbolic and mathematical.
650 1 4 _aComputer Science.
650 2 4 _aLogics and Meanings of Programs.
650 2 4 _aAlgorithm Analysis and Problem Complexity.
650 2 4 _aMathematical Logic and Formal Languages.
650 2 4 _aMathematical Logic and Foundations.
650 2 4 _aDiscrete Mathematics in Computer Science.
650 2 4 _aArtificial Intelligence (incl. Robotics).
700 1 _aBezhanishvili, Nick.
_eeditor.
700 1 _aGoranko, Valentin.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642314841
786 _dSpringer
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v7388
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-31485-8
942 _2EBK10320
_cEBK
999 _c39614
_d39614