000 06152nam a22006135i 4500
001 978-3-540-70517-8
003 DE-He213
005 20160624102101.0
007 cr nn 008mamaa
008 100301s2008 gw | s |||| 0|eng d
020 _a9783540705178
_9978-3-540-70517-8
024 7 _a10.1007/978-3-540-70517-8
_2doi
050 4 _aTA1637-1638
050 4 _aTA1637-1638
072 7 _aUYT
_2bicssc
072 7 _aUYQV
_2bicssc
072 7 _aCOM012000
_2bisacsh
072 7 _aCOM016000
_2bisacsh
082 0 4 _a006.6
_223
082 0 4 _a006.37
_223
245 1 0 _aArticulated Motion and Deformable Objects
_h[electronic resource] :
_b5th International Conference, AMDO 2008, Port d’Andratx, Mallorca, Spain, July 9-11, 2008. Proceedings /
_cedited by Francisco J. Perales, Robert B. Fisher.
260 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2008.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2008.
300 _aXIV, 460 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v5098
505 0 _aInverse Kinematics Using Sequential Monte Carlo Methods -- Estimation of Dense, Non-rigid Motion Fields from a Multi-camera Array Using a Hierarchical Mixture Model -- Learning to Look at Humans — What Are the Parts of a Moving Body? -- Continuous Hand Gesture Recognition in the Learned Hierarchical Latent Variable Space -- Real-Time 3D Body Pose Tracking from Multiple 2D Images -- Applying Space State Models in Human Action Recognition: A Comparative Study -- Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation -- Analysis of Human Motion, Based on the Reduction of Multidimensional Captured Data – Application to Hand Gesture Compression, Segmentation and Synthesis -- Exploiting Structural Hierarchy in Articulated Objects Towards Robust Motion Capture -- Estimating Human Skeleton Parameters and Configuration in Real-Time from Markered Optical Motion Capture -- Dealing with Self-occlusion in Region Based Motion Capture by Means of Internal Regions -- Model-Based Analysis and Synthesis of Time-Varying Mesh -- Mesh Vertex Pose and Position Interpolation Using Geometric Algebra -- An Audiovisual Talking Head for Augmented Speech Generation: Models and Animations Based on a Real Speaker’s Articulatory Data -- Towards Efficiency in Cloth Simulation -- 2D Articulated Body Tracking with Self-occultations Handling -- A Two-Step Approach for Detecting Individuals within Dense Crowds -- 3D Modeling for Deformable Objects -- Active-Vision System Reconfiguration for Form Recognition in the Presence of Dynamic Obstacles -- View-Invariant Human Action Detection Using Component-Wise HMM of Body Parts -- A Generative Model for Motion Synthesis and Blending Using Probability Density Estimation -- Gestural Interaction Using Feature Classification -- Predicting Missing Markers to Drive Real-Time Centre of Rotation Estimation -- Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model -- A Deformable Surface Model with Volume Preserving Springs -- Temporal Nearest End-Effectors for Real-Time Full-Body Human Actions Recognition -- Fusing Edge Cues to Handle Colour Problems in Image Segmentation -- Body-Part Templates for Recovery of 2D Human Poses under Occlusion -- Autonomous Virtual Agents for Performance Evaluation of Tracking Algorithms -- A Manipulable Vision-Based 3D Input Device for Space Curves -- A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition -- Deformable Volumetric Simplex Meshes -- Analytical Simulation of B-Spline Surfaces Deformation -- Apperance-Based Tracking and Face Identification in Video Sequences -- Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF -- A 3D Shape Descriptor for Human Pose Recovery -- Fast Detection and Modeling of Human-Body Parts from Monocular Video -- Kinetic Pseudo-energy History for Human Dynamic Gestures Recognition -- An Improved Algorithm for Estimating the ICA Model Concerning the Convergence Rate -- Automatic Adjustment of Rigs to Extracted Skeletons -- Real-Time Recognition of Human Gestures for 3D Interaction -- Effective Emotional Classification Combining Facial Classifiers and User Assessment -- Online and Offline Fingerprint Template Update Using Minutiae: An Experimental Comparison -- Users with Disabilities: Maximum Control with Minimum Effort.
520 _aThis book constitutes the refereed proceedings of the 5th International Conference on Articulated Motion and Deformable Objects, AMDO 2008, held in Port d'Andratx, Mallorca, Spain, in July 2008. The 36 revised full papers and 7 poster papers presented were carefully reviewed and selected from 64 submissions. The papers are organized in topical section on computer graphics: human modelling and animation, human motion: analysis, tracking, 3D reconstruction and recognition, multimodal user interaction: VR and ar, speech, biometrics, and advanced multimedia systems: standards, indexed video contents.
650 0 _aComputer science.
650 0 _aArtificial intelligence.
650 0 _aComputer simulation.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 0 _aOptical pattern recognition.
650 1 4 _aComputer Science.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aPattern Recognition.
650 2 4 _aComputer Graphics.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aSimulation and Modeling.
700 1 _aPerales, Francisco J.
_eeditor.
700 1 _aFisher, Robert B.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783540705161
786 _dSpringer
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v5098
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-540-70517-8
942 _2EBK7396
_cEBK
999 _c36690
_d36690