000 02971nam a22005775i 4500
001 978-3-540-48725-8
003 DE-He213
005 20160624102036.0
007 cr nn 008mamaa
008 121227s1999 gw | s |||| 0|eng d
020 _a9783540487258
_9978-3-540-48725-8
024 7 _a10.1007/3-540-48725-5
_2doi
050 4 _aTA1637-1638
050 4 _aTA1637-1638
072 7 _aUYT
_2bicssc
072 7 _aUYQV
_2bicssc
072 7 _aCOM012000
_2bisacsh
072 7 _aCOM016000
_2bisacsh
082 0 4 _a006.6
_223
082 0 4 _a006.37
_223
100 1 _aScharstein, Daniel.
_eauthor.
245 1 0 _aView Synthesis Using Stereo Vision
_h[electronic resource] /
_cby Daniel Scharstein.
260 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c1999.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c1999.
300 _aXVI, 172 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v1583
505 0 _aA Survey of Image-Based Rendering and Stereo -- View Synthesis -- Re-evaluating Stereo -- Gradient-Based Stereo -- Stereo Using Diffusion -- Conclusion.
520 _aImage-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.
650 0 _aComputer science.
650 0 _aMultimedia systems.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 1 4 _aComputer Science.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aComputer Graphics.
650 2 4 _aMultimedia Information Systems.
650 2 4 _aArtificial Intelligence (incl. Robotics).
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783540661597
786 _dSpringer
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v1583
856 4 0 _uhttp://dx.doi.org/10.1007/3-540-48725-5
942 _2EBK6554
_cEBK
999 _c35848
_d35848