000 04278nam a22005895i 4500
001 978-3-540-47526-2
003 DE-He213
005 20160624102024.0
007 cr nn 008mamaa
008 121227s1995 gw | s |||| 0|eng d
020 _a9783540475262
_9978-3-540-47526-2
024 7 _a10.1007/3-540-60477-4
_2doi
050 4 _aQ337.5
050 4 _aTK7882.P3
072 7 _aUYQP
_2bicssc
072 7 _aCOM016000
_2bisacsh
082 0 4 _a006.4
_223
245 1 0 _aObject Representation in Computer Vision
_h[electronic resource] :
_bInternational NSF-ARPA Workshop New York City, NY, USA, December 5–7, 1994 Proceedings /
_cedited by Martial Hebert, Jean Ponce, Terry Boult, Ari Gross.
260 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c1995.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c1995.
300 _aX, 366 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v994
505 0 _aReport on the 1995 workshop on 3-D object representations in computer vision -- Object recognition: The search for representation -- Appearance-based 3D object recognition -- Using quasi-invariants for automatic model building and object recognition: An overview -- Object representation for recognition-by-alignment -- Distinctive representations for the recognition of curved surfaces using outlines and markings -- The epipolar parametrization -- Using two-dimensional models to interact with the three-dimensional world -- Representations for recognizing complex curved 3D objects -- On representation and invariant recognition of complex objects based on patches and parts -- Algebraic geometry and object representation in computer vision -- Discrete surface signal processing: The polygon as the surface element -- Spline representations in 3-D vision -- Triangles as a primary representation -- Body-centered representation and perception -- The challenge of generic object recognition -- A physics-based framework for segmentation, shape and motion estimation -- Modal represenations -- Time representation of deformations: Combining vibration modes and Fourier analysis -- Physics in a fantasy world vs robust statistical estimation -- Towards a robust physics-based object recognition system -- Toward non-parametric digital shape representation and recovery -- Spherical representations: From EGI to SAI -- From physics-based representation to functional modeling of highly complex objects.
520 _aThis book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field. The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized. Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.
650 0 _aComputer science.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aOptical pattern recognition.
650 0 _aComputer aided design.
650 1 4 _aComputer Science.
650 2 4 _aPattern Recognition.
650 2 4 _aComputer Graphics.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aSystems and Information Theory in Engineering.
650 2 4 _aComputer-Aided Engineering (CAD, CAE) and Design.
700 1 _aHebert, Martial.
_eeditor.
700 1 _aPonce, Jean.
_eeditor.
700 1 _aBoult, Terry.
_eeditor.
700 1 _aGross, Ari.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783540604778
786 _dSpringer
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v994
856 4 0 _uhttp://dx.doi.org/10.1007/3-540-60477-4
942 _2EBK6096
_cEBK
999 _c35390
_d35390