000 03634nam a22006015i 4500
001 978-3-540-36138-1
003 DE-He213
005 20160624101933.0
007 cr nn 008mamaa
008 121227s2002 gw | s |||| 0|eng d
020 _a9783540361381
_9978-3-540-36138-1
024 7 _a10.1007/3-540-36138-3
_2doi
050 4 _aTA1637-1638
050 4 _aTA1637-1638
072 7 _aUYT
_2bicssc
072 7 _aUYQV
_2bicssc
072 7 _aCOM012000
_2bisacsh
072 7 _aCOM016000
_2bisacsh
082 0 4 _a006.6
_223
082 0 4 _a006.37
_223
245 1 0 _aArticulated Motion and Deformable Objects
_h[electronic resource] :
_bSecond International Workshop, AMDO 2002 Palma de Mallorca, Spain, November 21–23, 2002 Proceedings /
_cedited by Francisco José Perales, Edwin R. Hancock.
260 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2002.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2002.
300 _aX, 262 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v2492
505 0 _aArticulated Motion and Deformable Objects AMDO2002 -- Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology -- g-HDAF Multiresolution Deformable Models -- Muscle-Driven Motion Simulation Based on Deformable Human Model Constructed from Real Anatomical Slice Data -- Model Acquisition Using Shape-from-Shading -- A Computational Algebraic Topology Model for the Deformation of Curves -- P3DMA: A Physical 3D Deformable Modelling and Animation System -- A Novel Approach to Generate Multiple Shape Models for Tracking Applications -- Real-Time Human Motion Analysis Based on Analysis of Silhouette Contour and Color Blob -- Human Body Model Acquisition and Motion Capture Using Voxel Data -- 3D Body Reconstruction for Immersive Interaction -- Wide-Range Tracking Hands in Real-Time -- Recognition, Tracking, and Reconstruction of Human Motion -- Tracking the Human Body Using Multiple Predictors -- Motion Estimation of Articulated Objects from Perspective Views -- Gesture and Posture Estimation by Using Locally Linear Regression -- aSpaces: Action Spaces for Recognition and Synthesis of Human Actions -- Face Recognition Based on Efficient Facial Scale Estimation -- Eyebrow Movement Analysis over Real-Time Video Sequences for Synthetic Representation -- Software Laboratory for Physical Based Human Body Animation -- Computer Visual System Analyzing the Influence of Stimulants on Human Motion -- Recovering Non-rigid 3D Shape Using a Plane+Parallax Approach.
650 0 _aComputer science.
650 0 _aArtificial intelligence.
650 0 _aComputer simulation.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 0 _aOptical pattern recognition.
650 1 4 _aComputer Science.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aSimulation and Modeling.
650 2 4 _aComputer Graphics.
650 2 4 _aPattern Recognition.
700 1 _aPerales, Francisco José.
_eeditor.
700 1 _aHancock, Edwin R.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783540001492
786 _dSpringer
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v2492
856 4 0 _uhttp://dx.doi.org/10.1007/3-540-36138-3
942 _2EBK4230
_cEBK
999 _c33524
_d33524