TY - BOOK AU - Pan,Zhigeng AU - Cheok,Adrian David AU - Müller,Wolfgang AU - Zhang,Mingmin ED - SpringerLink (Online service) TI - Transactions on Edutainment XIII T2 - Transactions on Edutainment, SN - 9783662543955 AV - TA1630-1650 U1 - 006.6 23 PY - 2017/// CY - Berlin, Heidelberg PB - Springer Berlin Heidelberg, Imprint: Springer KW - Optical data processing KW - Computer graphics KW - Artificial intelligence KW - User interfaces (Computer systems) KW - Special purpose computers KW - Computer communication systems KW - Image Processing and Computer Vision KW - Computer Graphics KW - Artificial Intelligence KW - User Interfaces and Human Computer Interaction KW - Special Purpose and Application-Based Systems KW - Computer Communication Networks N1 - Exploring the Museum with a Handheld Projector in Your Own Room -- CPI Learning in Clothing Thermal Computational Design -- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing -- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data -- The Wearable Tactile Information Expression System based on Electrotactile Rendering -- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment -- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition -- A real-time interactive system based on hand gesture recognition in virtual fitting -- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover -- Research on interactive dynamic simulation method in virtual medical surgical visualization -- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System -- Real-time Rendering of Rut Based on Material Point Method -- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User -- Manifold Ranking for Sketch-Based 3D Model Retrieval -- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System -- Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion -- A Collaborative Work System of Urban Management Based on Multi-Agent -- A Vehicle Logo Recognition Approach based on Foreground-background Pixel-Pair Feature -- Content-aware Image Retargeting Using Line-based MLS Deformation -- Visualizing Geospatial Distribution of Pesticide Residue Pollution using Cartogram and Heat Map -- Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion -- An Indoor Positioning System Based on iBeacon -- Approach of Load Balancing in Network Monitoring -- Method and applications for multiple attribute decision-making based on converting triangular fuzzy numbers into connection numbers -- Local Feature Weighting For Data Classification N2 - This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. UR - https://doi.org/10.1007/978-3-662-54395-5 ER -