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Decision and Game Theory for Security [electronic resource] : 7th International Conference, GameSec 2016, New York, NY, USA, November 2-4, 2016, Proceedings / edited by Quanyan Zhu, Tansu Alpcan, Emmanouil Panaousis, Milind Tambe, William Casey.

Contributor(s): Material type: TextTextSeries: Security and Cryptology ; 9996 | Lecture Notes in Computer Science ; 9996Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Edition: 1st ed. 2016Description: XI, 478 p. 137 illus. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783319474137
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 005.7 23
LOC classification:
  • QA76.76.A65
Online resources:
Contents:
Network security -- Security risks and investments -- Special track-validating models -- Decision making for privacy -- Security games -- Incentives and cybersecurity mechanisms -- Intrusion detection and information limitations in security.
In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 7th International Conference on Decision and Game Theory for Security, GameSec 2016, held in New York, NY, USA, in November 2016. The 18 revised full papers presented together with 8 short papers and 5 poster papers were carefully reviewed and selected from 40 submissions. The papers are organized in topical sections on network security; security risks and investments; special track-validating models; decision making for privacy; security games; incentives and cybersecurity mechanisms; and intrusion detection and information limitations in security.
Item type: E-BOOKS
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Network security -- Security risks and investments -- Special track-validating models -- Decision making for privacy -- Security games -- Incentives and cybersecurity mechanisms -- Intrusion detection and information limitations in security.

This book constitutes the refereed proceedings of the 7th International Conference on Decision and Game Theory for Security, GameSec 2016, held in New York, NY, USA, in November 2016. The 18 revised full papers presented together with 8 short papers and 5 poster papers were carefully reviewed and selected from 40 submissions. The papers are organized in topical sections on network security; security risks and investments; special track-validating models; decision making for privacy; security games; incentives and cybersecurity mechanisms; and intrusion detection and information limitations in security.

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