Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling [electronic resource] : Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003. Proceedings / edited by Olivier Balet, Gérard Subsol, Patrice Torguet.
Material type:
- text
- computer
- online resource
- 9783540400141
- Computer science
- Software engineering
- Information systems
- Multimedia systems
- Artificial intelligence
- Computer graphics
- Computer Science
- Computer Graphics
- Special Purpose and Application-Based Systems
- Information Systems Applications (incl.Internet)
- Multimedia Information Systems
- User Interfaces and Human Computer Interaction
- Artificial Intelligence (incl. Robotics)
- 006.6 23
- T385

Current library | Home library | Call number | Materials specified | URL | Status | Date due | Barcode | |
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IMSc Library | IMSc Library | Link to resource | Available | EBK4798 |
Real-Time Technologies -- Seizing Power: Shaders and Storytellers -- Real-Time Lighting Design for Interactive Narrative -- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform -- A Cinematography System for Virtual Storytelling -- Narrativity and Authoring -- Authoring Highly Generative Interactive Drama -- Character-Focused Narrative Generation for Execution in Virtual Worlds -- Managing Authorship in Plot Conduction -- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas -- From the Necessity of Film Closure to Inherent VR Wideness -- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors -- Mediation and Interface -- Stories in Space: The Concept of the Story Map -- Mediating Action and Background Music -- The Effects of Mediation in a Storytelling Virtual Environment -- Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment -- Group Interaction and VR Storytelling in Museums -- Beyond Human, Avatar as Multimedia Expression -- Virtual Characters -- Building Virtual Actors Who Can Really Act -- The V-Man Project: Toward Autonomous Virtual Characters -- Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller -- A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data -- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents -- Mixed Reality -- The Art of Mixing Realities -- ”Just Talking about Art” – Creating Virtual Storytelling Experiences in Mixed Reality -- Users Acting in Mixed Reality Interactive Storytelling -- Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities -- Applications -- Using Virtual Reality for ”New Clowns” -- Storytelling for Recreating Our Selves: ZENetic Computer -- A Distributed Virtual Storytelling System for Firefighters Training -- CITYCLUSTER ”From the Renaissance to the Megabyte Networking Age” A Virtual Reality & High Speed Networking Project -- A Storytelling Concept for Digital Heritage Exchange in Virtual Environments.
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